Video fix : Downgrade shaders to 6.5.3
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#version 440
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//qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -o opacityMask.frag.qsb opacityMask.frag
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layout(location = 0) in vec2 qt_TexCoord0;
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layout(location = 0) out vec4 fragColor;
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